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Growing-Up-With-Ais

The Approximate Mind, Part 37: The Robots in the Room

·8 mins

The previous article argued that AI companions should embody the village, moving between roles while maintaining developmental challenge. But that article assumed a screen. A voice. A presence that appears when summoned and vanishes when dismissed.

The Approximate Mind, Part 38: The Long Collaboration

·9 mins

The previous articles asked how to design AI companions that serve child development. How embodied robots in communities might reintroduce developmental nutrients that screen-based AI removes.

But those articles treated childhood as the destination. As if the goal were raising a well-developed child and then the work is done.

The Approximate Mind, Part 40: The Parent in the Loop

·9 mins

You are the first generation of parents who must answer this question: How much of my child’s formation do I share with a machine?

Previous generations worried about television. About video games. About smartphones. Each technology required parents to make decisions about access, limits, supervision. But AI companions are different in kind, not degree. A television does not respond. A video game does not adapt. A smartphone does not learn who your child is and shape its responses accordingly.

The Approximate Mind, Part 41: The Family System

·7 mins

Families are not harmonious units. They are political systems with long memories.

Every family contains factions, alliances, old wounds, unspoken resentments, favorite children, black sheep, peacemakers, troublemakers, truth-tellers, and secret-keepers. These dynamics predate any individual relationship. Children are born into them. Adults navigate them. Elders carry the accumulated weight of decades.